#llmsmap.me

Independent technical audit

sviblov.com

sviblov.com

Overall AI readiness score

A combined result across all audit signals.

86of 100Excellent
AI readiness audit: 7/21/2026Public technical data

Overall AI readiness assessment

How ready sviblov.com is for AI systems

86/100

sviblov.com was independently audited by llmsmap. sviblov.com currently scores 86/100 for AI readiness. The result combines AI-specific files, crawler policy, sitemap discovery, structured homepage data, and—when available—the mobile Google Lighthouse technical profile.

Audit context

llms.txt is accessible and contains 652 tokens. No accessible llms-full.txt was detected, so deeper context still has to be assembled from regular pages. No separate ai.txt policy was detected; it is optional, but can clarify training, retrieval, and attribution preferences.

robots.txt is available. 11 of 11 tracked AI bots are not blocked. Declared sitemaps: 1. The homepage exposes Schema.org types WebSite, ProfilePage, Person; 10 OpenGraph tags were found and markup completeness is 90%.

The mobile Lighthouse profile adds Performance 96/100, Accessibility 100/100, Best Practices 100/100, SEO 100/100, and experimental Agentic Browsing 100/100. These signals have a limited weight: they complement rather than replace llms.txt, robots.txt, and structured-data checks.

Confirmed strengths

  • Accessible llms.txt
  • 1 sitemap declaration
  • Schema.org: WebSite, ProfilePage
  • Complete social metadata
  • Strong Google agentic signals

Priority improvements

  1. 1Add llms-full.txt for richer first-party context.
llms.txt tokens652
llms-full.txt tokens—
ai.txt
sitemap.xml

Google Lighthouse technical profile

A mobile Lighthouse measurement. Google’s experimental Agentic Browsing category is explained separately and does not replace the broader llmsmap AI-readiness score.

Mobile · Lighthouse
96

Performance

100

Accessibility

100

Best Practices

100

Technical SEO

100

Agentic Browsing

What these results mean

The mobile page renders efficiently; its largest visible content block appeared in 2.7 s.

Accessibility scored 100/100, Best Practices 100/100, and technical SEO 100/100. The experimental Agentic Browsing category scored 100/100. It measures signals Google currently tests for software agents and is shown separately from the llmsmap AI-readiness score.

FCP0.8 s

First content

LCP2.7 s

Main content

CLS0

Layout stability

TBT0 ms

Blocking time

SI0.8 s

Visual speed

Metric glossary
FCP · First content
When the first text or image appeared on screen.
LCP · Main content
When the largest visible element in the first viewport rendered.
CLS · Layout stability
How much content shifted unexpectedly while loading; lower is better.
TBT · Blocking time
How long the browser main thread could not respond quickly to input.
SI · Visual speed
How quickly the visible viewport filled with content.
7/21/2026Lighthouse 13.4.0Mobile profile

AI readiness checks

Machine-readable files, crawler policy, discovery, and homepage markup.

llms.txt

File found and accessible

https://sviblov.com/llms.txt
llms-full.txt

Full version was not found

ai.txt

ai.txt file was not found

robots.txt

File found

https://sviblov.com/robots.txt
Sitemap in robots.txt1

1 sitemap found

Schema.org (JSON-LD)

Types: WebSite, ProfilePage, Person

OpenGraph90%

10 OG tags found

AI bot access

Based on robots.txt analysis

GPTBotNot mentioned
OAI-SearchBotNot mentioned
ChatGPT-UserNot mentioned
Google-ExtendedNot mentioned
ClaudeBotNot mentioned
Claude-SearchBotNot mentioned
Claude-UserNot mentioned
BytespiderNot mentioned
CCBotNot mentioned
PerplexityBotNot mentioned
Perplexity-UserNot mentioned

Sitemaps

Declared discovery routes for crawlers and agents.

OpenGraph tags

Social preview metadata found on the homepage.

Markup completeness: 90%
og:typewebsite
og:urlhttps://sviblov.com/
og:titleMike Sviblov — Game Producer & Game Designer
og:descriptionGame producer with 20+ years of experience. Founder of Causal Games and Midcore.space community.
og:image:width1200
og:image:height630
og:image:altMike Sviblov — Game Producer & Game Designer
og:localeen_US
og:locale:alternateru_RU

Schema.org markup

Structured entities and properties exposed on the homepage.

Types found: 3 · Properties: 8
WebSiteProfilePagePerson
nameMike Sviblov
urlhttps://sviblov.com/
descriptionGame producer with 20+ years of experience. Founder of Causal Games and Midcore.space community.
inLanguageen, ru
publisher{"@id":"https://sviblov.com/#person"}
imagehttps://sviblov.com/images/mike.jpg
sameAshttps://www.linkedin.com/in/msviblov/, https://midcore.space, https://causal.games, https://adamant.games, https://t.me/chaosmess
alternateNameМайк Свиблов
# Mike Sviblov

> Personal website of Mike Sviblov — game producer and game designer with 20+ years in the games industry (since 2004). Runs two studios: Causal Games, an AI-first studio making mobile free-to-play games with meaning, where every action has consequences, and Adamant.Games, an independent R&D studio making premium games for PC and consoles. Based site: https://sviblov.com (English), https://sviblov.com/ru/ (Russian).

Career: Mail.Ru, ZeptoLab, PlayFlock, Aggro Games, Playrix, Azur Games — from browser MMOs to casual hits with billions of installs. Founder of Midcore.space, an international community of 2,000+ midcore game developers. Mentor at IGDA (International Game Developers Association).

## Initiatives

- [Causal Games](https://causal.games): Founder. AI-first studio making mobile free-to-play games with meaning — where every action has consequences.
- [Adamant.Games](https://adamant.games): Founder. Independent R&D studio making premium games for PC and consoles.
- [Midcore.space](https://midcore.space): Founder. International community of 2,000+ midcore game developers. Knowledge sharing, networking, industry discussions.
- [Ask Mike](https://t.me/ask_mike_bot): Creator. AI analyst of the game industry in Telegram. Answers market, monetisation and genre questions from 145,000+ fragments of industry press, analyst reports and game design books.
- [AI-First Gamedev](https://t.me/AiGamedevNews): Creator. AI-powered news aggregator on making games with AI — 20+ sources filtered by an LLM — and the community of developers around it. Also at https://t.me/AiFirstGamedev.

## Experience

- Causal Games — Founder (2026 — Present): AI-first studio making mobile free-to-play games with meaning.
- Adamant.Games — Founder (2019 — Present): Independent R&D studio making premium games for PC and consoles.
- Azur Games — Executive Producer (2024 — 2026): DIY Projects — casual game. Team of 30, full ownership of product.
- Playrix — Producer (2023 — 2024): Gardenscapes: match-3 direction. Team of 60. Onboarding, game mechanics, difficulty curve.
- Geeky.house — CBDO & Head of Publishing (2022 — 2023): Built publishing division from scratch. Team of 30. Product scouting, testing, iterative improvement with external teams.
- AppQuantum — Publishing Consultant (2020 — 2021): Scouting teams and projects for publishing, iterative product improvement.
- AppLife — Head of Publishing (2019 — 2020): Built publishing division from scratch. Strategy, team and project scouting.
- ZeptoLab — Product Manager → Head of Publishing → Consultant (2016 — 2019): Managed Cut the Rope franchise (1B+ downloads). Launched Cut the Rope: Magic. Built publishing from zero.
- PlayFlock — Lead Project Manager (2015 — 2016): Products: Indy Cat (10M+ installs), Wonders: Match 3 (3M+ installs).
- Aggro Games — Executive Producer (2013 — 2016): Parograd — Best Browser Game at KRI 2013, Most Anticipated on Mmorpg.ua.
- Mail.Ru — Lead Game Designer (2010 — 2013): Legend: Legacy of the Dragons — multiple RuNet Prize winner, 18M+ players. Game mechanics, monetization, community.
- It-Territory — Game Designer (2006 — 2010): Game design for browser and online games.

## Expertise

- Game Production: End-to-end ownership: from concept to live ops. Teams of 4 to 60.
- Game Design: Mechanics, balance, monetization, difficulty curves, player psychology.
- Publishing: Built publishing divisions from scratch at multiple companies.
- Product Analytics: Data-driven decisions, A/B testing, retention optimization, market research.
- Live Ops: Events, monetization campaigns, community management, player engagement.
- Leadership: Cross-functional team management, mentoring, strategic planning.

## Contact

- Email: mike@sviblov.com
- LinkedIn: https://www.linkedin.com/in/msviblov/
- Telegram: https://t.me/chaosmess

## Pages

- [Home (English)](https://sviblov.com/): Full profile — about, initiatives, experience, skills, contact
- [Home (Russian)](https://sviblov.com/ru/): Та же информация на русском
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Added 7/3/2026

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sviblov.com - AI readiness audit | llmsmap.me